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Monster manual

Wizards of the Coast, Inc. (Added Author).

Summary: This Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders--a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D & D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

Record details

  • ISBN: 9780786965618
  • ISBN: 0786965614
  • Physical Description: print
    352 pages : color illustrations ; 29 cm
  • Edition: [5th edition].
  • Publisher: Renton, WA : Wizards Of The Coast, ©2014.

Content descriptions

General Note:
"When you're ready for even more, expand your adventures with the fifth edition Player's Handbook and Dungeon Master's Guide."
Includes index.
Subject: Dungeons and Dragons (Game) Handbooks, manuals, etc

Available copies

  • 3 of 7 copies available at Kenton County.

Holds

  • 0 current holds with 7 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Covington Branch 793.93 D916m 2014 (Text) 33126020313734 YA Nonfiction Checked out 04/30/2024
Covington Branch 793.93 D916m 2014 (Text) 33126025287057 YA Nonfiction Available -
Covington Branch 793.93 D916m 2014 (Text) 33126025768197 Adult Nonfiction Available -
Erlanger Branch 793.93 D916m 2014 (Text) 33126025768205 Adult Nonfiction Checked out 05/13/2024
Erlanger Branch 793.93 D916m 2014 (Text) 33126026445589 YA Nonfiction Available -
Independence Branch 793.93 D916m 2014 (Text) 33126020313759 YA Nonfiction Checked out 04/25/2024
Independence Branch 793.93 D916m 2014 (Text) 33126025287040 YA Nonfiction Checked out 05/01/2024

  • Baker & Taylor
    The second of three fully illustrated core rulebooks for the newest edition of the Dungeons & Dragons role-playing game presents a horde of classic creatures, including dragons, giants, mind flayers and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
  • Baker & Taylor
    Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.
  • Diamond Comics Distributors

    Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.

    The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.

    Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches.

    “…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”—Ed Grabianowski, io9.Gizmodo.com

    “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker

    • The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.

    • From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease.

    • Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly.

    • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.

    • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

  • Random House, Inc.
    Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual.

    The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monsters—how to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.

    Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches.

    “…What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one...”—Ed Grabianowski, io9.Gizmodo.com

    “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker

    • The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide. It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.

    • From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease.

    • Rich descriptions of each monster help trigger your imagination. From the familiar (“vampires hate sunlight”) to the arcane (“what color is the vapor from a gorgon’s nose?”), the Monster Manual helps inspire your decisions and keep the game flowing smoothly.

    • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.

    • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Additional Resources