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10 great makerspace projects using language arts  Cover Image Book Book

10 great makerspace projects using language arts / Anita Louise McCormick.

Summary:

Makerspaces, equipped with 3D printers, laser cutters, robotics, and other high-tech tools, are often associated with STEM programs like science, math, and technology. Educators have discovered that the learning opportunities makerspaces offer can be just as valuable in other curriculum areas as well.

Record details

  • ISBN: 9781499438444
  • ISBN: 1499438443
  • Physical Description: 64 pages : color illustrations ; 24 cm.
  • Edition: First edition.
  • Publisher: New York : Rosen Publishing Group, 2018.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references (pages 58-61) and index.
Formatted Contents Note:
Meet the makerspace -- Starting with the basics -- Sewing machines in the digital age -- Video cameras and editing software -- 3D printers make ideas real -- Robots rule!
Target Audience Note:
6-12.
Subject: Makerspaces.
Handicraft.

Available copies

  • 1 of 1 copy available at Kenton County.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Erlanger Branch 745.5 M131t 2018 (Text) 33126024028056 YA Nonfiction Available -

LDR 01841cam a22004098i 4500
001818256
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008170327s2018 nyua j b 001 0 eng
010 . ‡a 2017002531
040 . ‡aDLC ‡beng ‡erda ‡cDLC ‡dOCLCO ‡dOCLCQ ‡dOCLCF ‡dSINLB ‡dCHILD ‡dOCLCA ‡dYDX ‡dBTCTA ‡dBDX ‡dJDP ‡dOCLCO ‡dOCL ‡dLKC ‡dOCL ‡dOCLCQ ‡dKCE
020 . ‡a9781499438444 ‡q(library-bound)
020 . ‡a1499438443 ‡q(library-bound)
035 . ‡a(OCoLC)979994309
042 . ‡apcc
05000. ‡aTS171.57 ‡b.M33 2018
08200. ‡a372.5/5044 ‡223
092 . ‡a745.5 ‡bM131t, 2018
049 . ‡aKCEA
1001 . ‡aMcCormick, Anita Louise, ‡eauthor.
24510. ‡a10 great makerspace projects using language arts / ‡cAnita Louise McCormick.
2463 . ‡aTen great makerspace projects using language arts
250 . ‡aFirst edition.
264 1. ‡aNew York : ‡bRosen Publishing Group, ‡c2018.
300 . ‡a64 pages : ‡bcolor illustrations ; ‡c24 cm.
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
4900 . ‡aUsing makerspaces for school projects
504 . ‡aIncludes bibliographical references (pages 58-61) and index.
5050 . ‡aMeet the makerspace -- Starting with the basics -- Sewing machines in the digital age -- Video cameras and editing software -- 3D printers make ideas real -- Robots rule!
5212 . ‡a6-12.
520 . ‡aMakerspaces, equipped with 3D printers, laser cutters, robotics, and other high-tech tools, are often associated with STEM programs like science, math, and technology. Educators have discovered that the learning opportunities makerspaces offer can be just as valuable in other curriculum areas as well.
650 0. ‡aMakerspaces.
650 0. ‡aHandicraft.
994 . ‡aC0 ‡bKCE
905 . ‡utbaker
901 . ‡a818256 ‡b ‡c818256 ‡tbiblio ‡soclc

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