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Hello world! : computer programming for kids and other beginners  Cover Image Book Book

Hello world! : computer programming for kids and other beginners

Sande, Warren. (Author). Sande, Carter. (Added Author).

Record details

  • ISBN: 9781617290923 (pbk.)
  • ISBN: 1617290920 (pbk.)
  • Physical Description: print
    xxiii, 464 p. : col. ill. ; 24 cm.
  • Edition: 2nd ed.
  • Publisher: Greenwich, Conn. : Manning ; London : Pearson Education [distributor], c2014.

Content descriptions

General Note:
Originally published: 2008.
Includes index.
Subject: Python (Computer program language)
Computer programming

Available copies

  • 1 of 2 copies available at Kenton County.

Holds

  • 0 current holds with 2 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Covington Branch J 005.133 Pyth (Text) 33126019480452 JNonfiction Available -
Erlanger Branch J 005.133 Pyth (Text) 33126020847749 JNonfiction Checked out 04/27/2024

  • Baker & Taylor
    Presents a guide for beginners on the fundamentals of computer programming using the Python language.
  • Ingram Publishing Services

    SUMMARY

    A gentle but thorough introduction to the world of computer programming, it is written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.

    ABOUT THIS BOOK

    Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started!

    This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running!

    Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

    WHAT'S INSIDE

    • Explains concepts in clear language
    • Lots of pictures, cartoons, and fun examples
    • Complete set of practice questions and exercises
    • Illustrated in full color

    Hello World! uses Python, a programming language designed to be easy to learn. Using fun examples, it brings to life concepts of computing&; looping, decisions, input and output, data structures, graphics&;and many more.

    ABOUT THE AUTHORS

    Warren Sande is an electronic systems engineer who uses Python both as a "do anything" scripting language and as a way to teach computers and programming. Carter Sande is a high school student who is passionate about technology. When he's not fixing his school's network and helping his classmates recover lost homework, he likes to ride his bike and write retro video games.

    TABLE OF CONTENTS

    1. Getting Started
    2. Remember This: Memory and Variables
    3. Basic Math
    4. Types of Data
    5. Input
    6. GUIs&;Graphical User Interfaces
    7. Decisions, Decisions
    8. Loop the Loop
    9. Just for You&;Comments
    10. Game Time
    11. Nested and Variable Loops
    12. Collecting Things Together&;Lists and Dictionaries
    13. Functions
    14. Objects
    15. Modules
    16. Graphics
    17. Sprites and Collision Detection
    18. A New Kind of Input&;Events
    19. Sound
    20. More GUIs
    21. Print Formatting and Strings
    22. File Input and Output
    23. Take a Chance&;Randomness
    24. Computer Simulations
    25. Skier Explained
    26. Python Battle
    27. What's Next?
  • Simon and Schuster
    SUMMARY

    A gentle but thorough introduction to the world of computer programming, it is written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.

    ABOUT THIS BOOK

    Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started!

    This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running!

    Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

    WHAT'S INSIDE
    • Explains concepts in clear language
    • Lots of pictures, cartoons, and fun examples
    • Complete set of practice questions and exercises
    • Illustrated in full color

    Hello World! uses Python, a programming language designed to be easy to learn. Using fun examples, it brings to life concepts of computing&; looping, decisions, input and output, data structures, graphics&;and many more.

    ABOUT THE AUTHORS

    Warren Sande is an electronic systems engineer who uses Python both as a "do anything" scripting language and as a way to teach computers and programming. Carter Sande is a high school student who is passionate about technology. When he's not fixing his school's network and helping his classmates recover lost homework, he likes to ride his bike and write retro video games.

    TABLE OF CONTENTS
    1. Getting Started
    2. Remember This: Memory and Variables
    3. Basic Math
    4. Types of Data
    5. Input
    6. GUIs&;Graphical User Interfaces
    7. Decisions, Decisions
    8. Loop the Loop
    9. Just for You&;Comments
    10. Game Time
    11. Nested and Variable Loops
    12. Collecting Things Together&;Lists and Dictionaries
    13. Functions
    14. Objects
    15. Modules
    16. Graphics
    17. Sprites and Collision Detection
    18. A New Kind of Input&;Events
    19. Sound
    20. More GUIs
    21. Print Formatting and Strings
    22. File Input and Output
    23. Take a Chance&;Randomness
    24. Computer Simulations
    25. Skier Explained
    26. Python Battle
    27. What's Next?

Additional Resources