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The wonderful worlds of a video game designer  Cover Image Book Book

The wonderful worlds of a video game designer

Owen, Ruth 1967- (author.).

Summary: "Every one of the games we love to play started out as an idea in the head of a video game designer. Working with a team of coders, artists, sound engineers, and other game experts, video game designers create new worlds, terrifying enemies, tough challenges, and hours of fun. So where do video game designers get their ideas? How is coding used to create games? How do artists develop and animate a game's characters? And how does a video game development team use technology and their computer skills to turn a good idea into a hit game played by millions of fans all over the world?"--Page 4 of cover.

Record details

  • ISBN: 9781910549322
  • ISBN: 1910549320
  • Physical Description: print
    32 pages : color illustrations ; 26 cm
  • Publisher: [St. Austell, England] : Ruby Tuesday Books, 2016.

Content descriptions

Bibliography, etc. Note: Includes bibliographical references (page 32) and index.
Formatted Contents Note: Get to work and play! -- How it all began -- Taking it to a new level -- What does a video game designer do? -- The coders -- The artists -- Animating the characters -- Writers, sound engineers, and testers -- Making a game: the big idea -- Making a game: the characters -- Making a game: designing levels -- It's gone gold -- Designing the future -- Get to work as a video game designer.
Subject: Video games Design

Available copies

  • 1 of 1 copy available at Kenton County.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Erlanger Branch J 331.702 T03i (Text) 33126021054543 JNonfiction Available -


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